Friday, September 5, 2014

PROPER WARDING




I’ve already shared the descriptions of the support champs from my previous blog. Now I want to share the support items that a support champ must have. A proper item build will help you gain an advantage in your teamfight. When you open the shop at your base, you can see that the items are arranged from Starting Items, Offensive Items, and Defensive Items. Those are the recommended items but if you have your own pattern or an optional build (trying to build according to the situation), you can search the name of the item and click the item. Follow the recipe and aim for the needed gold. This is my last blog I think, so I will give ideas in ward placement. Proper ward placement will be very helpful in defending your location from enemy ganks. Having a good vision on the map will make you more confident in engaging a fight. The images below will give you hints in proper placement of the wards.

























TRINKETS





I’ve already shared the descriptions of the support champs from my previous blog. Now I want to share the support items that a support champ must have. A proper item build will help you gain an advantage in your teamfight. When you open the shop at your base, you can see that the items are arranged from Starting Items, Offensive Items, and Defensive Items. Those are the recommended items but if you have your own pattern or an optional build (trying to build according to the situation), you can search the name of the item and click the item. Follow the recipe and aim for the needed gold. My support item for today is TRINKETS. TRINKETS are the new system of warding which was imposed by the developers of the game. This is a limited ward (composed of 1 ward), unlike the Sight Stone which grants you 3 wards which you can place anywhere on the map. The main purpose of TRINKET is to encourage players who do not have a mood for placing a ward on the map (because of the cost). TRINKETS are instantly free and it can be upgraded into a more useful TRINKET. The image below shows the details.








Strategy
Warding Totem and it's upgraded counterparts can be used to ensure the safety of nearby Brush, or keep an eye on a position in the lane that could be quickly overrun by the presence of enemy minions.
Sweeping Lens can disable any opposing wards and invisible traps, letting you counter the use of enemy Trinkets and keep you and your teammates stealthed, and is a major counter to abilities such as Teemo's Noxious Traps.
Although it does hold similar properties to the Scrying Orb when casting over brush, it is best not to use it for this purpose as the cast range is very short and would leave you vulnerable to attack.
Scrying Orb let's you see in the cast range away from for your champion for a short time, it does not require a vision already present like Wards, and can be used on the fly for revealing anything in the brush or jungle, but the limited viewing time means that you must pay close attention when in use, and it must be used sparingly. Use when on the chase in jungle territory or for quickly clearing the brush when laning.
Due to the large cast range, it is the most affected by the mastery Scout, and gives a considerable boost to your viewing range.
Limitations
Since there is only one inventory slot for trinkets, a player can only own one trinket at any given moment.
Selling a trinket will disable Trinket use for 180 seconds even if another trinket is purchased.

Trinkets cannot be used in the first 30 seconds of a game, but can still be purchased.

MIKAEL'S CRUCIBLE







I’ve already shared the descriptions of the support champs from my previous blog. Now I want to share the support items that a support champ must have. A proper item build will help you gain an advantage in your teamfight. When you open the shop at your base, you can see that the items are arranged from Starting Items, Offensive Items, and Defensive Items. Those are the recommended items but if you have your own pattern or an optional build (trying to build according to the situation), you can search the name of the item and click the item. Follow the recipe and aim for the needed gold. My support item for today is MIKAEL’S CRUCIBLE. MIKAEL’S CRUCIBLE is not commonly used by supports in lower division. But I think this is a good item too. There are details below about the MIKAEL’S CRUCIBLE.

Cost Analysis
Statistical Value

40 magic resist = 800g
20 mana regeneration = 1200g
10% cooldown reduction = 317g
Total Gold Value = 2317g
Gold Value per % Missing Mana (disregarding mana regeneration from other sources)

0.2 mana regeneration = 12g
Total Gold Value = 12g
Total Gold Value (At 100% Missing Mana) = 3517g

Statistical Efficiency

Mikael's Crucible item.png Mikael's Crucible is 94.6% gold efficient at full mana. Its gold efficiency increases by 0.5% per percent of missing mana, becoming gold efficient at 11.1% missing mana and reaching 143.6% gold efficiency at 100% missing mana.
Alternatively, the item is gold efficient if its passive and active are worth at least 113g.
Notes
Mikael's Crucible item.png Mikael's Crucible can target its holder.
Mikael's Crucible item.png Mikael's Crucible cannot be activated while unable to activate abilities (such as being silenced).
Mikael's Crucible item.png Mikael's Crucible will not remove blinds.
Using Mikael's Crucible item.png Mikael's Crucible does not grant assists.
Strategy

Mikael's Crucible item.png Mikael's Crucible is most effective versus enemy teams with a large amount of single target CC (excluding suppression, blinds and airborne effects).

TWIN SHADOWS






           I’ve already shared the descriptions of the support champs from my previous blog. Now I want to share the support items that a support champ must have. A proper item build will help you gain an advantage in your teamfight. When you open the shop at your base, you can see that the items are arranged from Starting Items, Offensive Items, and Defensive Items. Those are the recommended items but if you have your own pattern or an optional build (trying to build according to the situation), you can search the name of the item and click the item. Follow the recipe and aim for the needed gold. My support item for today is TWIN SHADOWS. It is an item that supports use to track an enemy in a huge distance. UNIQUE ACTIVE - HUNT: Summons 2 invulnerable ghosts for 6 seconds to seek the two nearest enemy champions. If they touch an enemy champion, they slow their movement speed by 40% and reveal them for 2.5 seconds. Ghosts that fail to find a target return to the wielder, reducing the item's cooldown by 40 / 20 seconds each. 120 / 60 second cooldown. Below are the details that will help you to have a nice strategy.
Strategy
The lowest base movement speed in the game is 325. At this speed, Twin Shadows item.png Twin Shadows grants 19.5 movement speed.
Because the ghosts target the closest enemy champions even when you don't have sight of them, this item is an excellent scouting tool.
Champions who are in stealth mode at the moment Twin Shadows is activated will not be targeted or chased by the ghosts.
However, if a ghost has locked onto a champion that then proceeds to enter stealth before the ghost makes contact, the ghost will continue to chase until its duration ends or the champion leaves stealth.
The ghosts appear to have around 450 movement speed and look somewhat similar to jungle wraiths.
This would make the maximum range of the ghosts 2700.
Its active can make it a useful item on mages that lack CC.
A well timed spellshield can negate the effect of a ghost coming into contact with a champion
It is possible for both ghosts to hit the same champion, but the effect and duration is only refreshed.
With this is mind, when chasing or being chased, you can try to soak up both ghosts to eliminate them as a threat.
In the Crystal Scar, the ghosts will gain bonus movement speed while moving over the Speed Shrines.
Ghosts may not pass over any blocked terrain, such as Jarvan's cataclysm, you may use this to your advantage to prevent the vision or slow effects for a time.